About Me
Ph.D. Student in Computer Science at University of Waterloo, Canada
I'm currently a Ph.D. student working under the supervision of Professor Shane McIntosh. I just started my PhD in May 2024, and I am having fun exploring.
Since September 2022, I am collaborating with La Forge, Ubisoft and reporting to Dr. Sarra Habchi. My research involves experimenting and developing software engineering techniques on video games. I worked on Continuous Integration on video games as part of my master's thesis.
Recents
-
July 2024: I'm going to attend FSE'24 in Brazil to present our paper and serve as a student volunteer.
-
June 2024: I presented our paper at ICSE'24 in Lisbon, Portugal.
-
April 2024: Check on my blog "Build Outcome Prediction - Saving Time and Resources".
-
April 2024: I presented our paper at ICSE'24 in Lisbon, Portugal.
-
February 2024: I presented our work at Ubisoft Developer Conference in Montreal, Canada.
-
December 2023: 🎓 I graduated! (master of mathematics)
Publications
-
FSE'24: RavenBuild: Context,Relevance, and Dependency Aware Build Outcome Prediction , Gengyi Sun, Sarra Habchi, Shane McIntosh. (paper)
-
ICSE-SEIP'24: Code Impact Beyond Disciplinary Boundaries: Constructing a Multidisciplinary Dependency Graph and Analyzing Cross-Boundary Impact , Gengyi Sun, Mehran Meidani, Sarra Habchi, Mathieu Nayrolles, Shane McIntosh. (paper)
More About Me
I love my cat 🐱 and rock climbing 🧗. I also like to organize events within our lab, e.g., Christmas secret santa, end-of-year dinner, and the climbing squad.